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Sonic the Hedgehog World News

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xxx
21:21
 
xxx
 
yyy
21:21
 
yyy
So, a hint that Flynn might write for the next game ?
 
xxx
21:22
 
xxx
not sure
looks like a spoof of Webber's BS
the binary code means: hidden message!
if he's in it will be for localisation
 
zzz
21:28
 
zzz
Better than Pontaff tho?
 
xxx
21:28
 
xxx
hell yeah
even localised by a dog it would be better than Pontaff
I doubt Flynn is writting that thing
he genuinely looks happy to be ''noticed''
few months ago he was doing a campaign to write for the games
and Webber dosen't know anything about the game
 
xxx
21:46
 
xxx
 
zzz
21:47
 
zzz
is that day month year or month day year?
i assume the latter
 
xxx
21:47
 
xxx
August 1rs
 
zzz
21:48
 
zzz
cue the sega response squad saying how it's all some kind of mixup.
 
xxx
22:43
 
xxx
 
aaa
22:43
 
aaa
Whoa.
 
yyy
22:44
 
yyy
Sanic Ruiners is a failure. No big surprise
 
aaa
22:47
 
aaa
Seeing that image on the front page of Sonic Stadium on Facebook is strangely... satisfying.
 
xxx
22:53
 
xxx
yup
 
bbb
22:54
 
bbb
no surprise that puyo puyo hit so big. Puzzle is the hugest genre on mobile.
Just wait for the "Sonic Bros" Iphone release. XD
 
ccc
22:56
 
ccc
 
ccc
22:56
 
ccc
LMFAO
I'm shocked actually. They admitted ANOTHER failure
 
aaa
22:59
 
aaa
Sheese!
 
yyy
23:00
 
yyy
HAHAHAHAHAHAHAHA Soooooo cathartic
 
aaa
23:00
 
aaa
*sheesh
 
ccc
23:00
 
ccc
Sonic is once again, the laughing stock of the industry
And oh look at that! Youtubers 180'ing and saying I'm glad it failrd
Dudes were just supporting it last month even with its horrid glitches
 
aaa
23:01
 
aaa
LOL
 
9 things designed by people who had no f**king clue what they were doing
Avert thine eyes.
dailydot.com
 
aaa
23:02
 
aaa
Just another lovely day in the wasteland paradise of the Sonic fandom. kiki emoticon
+69 RADS/sec
Damn it... didn't mean to post that link.
Now to make that linked post semi-relevant: still better design than recent Sonic games?
 
ccc
23:03
 
ccc
I guess
 
ccc
23:30
 
ccc
It's funny we basically predict these failures and give reasons why it'll happen and they don't listen
When the failure happens, they pretend they knew it was going to happen and brush off the piles of damage control they contributed.
 
aaa
23:31
 
aaa
Almost would want a video related to this.
 
ccc
23:31
 
ccc
^
I might do one if I get the time
But I have like zero atm
 
ddd
23:44
 
ddd
What concerns me is that Sonic Runners and Sonic Rise of Lyric are considered the biggest and most glaring failures......And they're the only Sonic games Not written by Pontaff....
I'm scared what will happen if Sega comes to that conclusion
 
ccc
23:44
 
ccc
Rise of Lyric wasn't done by Pontaff?
And true, that is scary
 
ddd
23:44
 
ddd
God no.
Rise of Lyric had a decent, if underwhelming story.
 
ccc
23:45
 
ccc
They did the handheld one tho right?
 
ddd
23:45
 
ddd
Yeah
Potnaff did shattered Crystal
which is why that game is just the cast standing around patting themselves on the back for being clever, while Rise of Lyric at least attempted to do cool things
 
ccc
23:45
 
ccc
THAT makes sense
ROL had this different vibe
 
ddd
23:46
 
ddd
minus Shadow's lame appearence and the forced jokes clearly thrown in at the last second, Rise of Lyric's story is inoffensive
 
ccc
23:46
 
ccc
True
It felt like it actually tried but still failed
But let me show you guys this
 
yyy
23:48
 
yyy
Yeah, the guys who wrote RoL are John Melchior and Christina Cantamessa
 
ccc
23:49
 
ccc
 
yyy
23:52
 
yyy
They learned shit. As usual
Rafei is a broken disk, he's saying the EXACT things he said in the interviews before ROL's release
 
ccc
23:53
 
ccc
^
 
yyy
23:53
 
yyy
"Sonic is too fast, we want to make the character personalities to stand out more"
He's a broken disk. You guys can check Heru's dissecting articles and he said the EXACT same bullshit
 
ccc
23:54
 
ccc
He's actually also repeating quotes from Frost
They've learned nooooothing
 
ddd
23:54
 
ddd
Because when I think of "Character personalities standing out", I thnk of SOnic Boom.
 
ccc
23:54
 
ccc
Yeah you know
 
yyy
23:54
 
yyy
HAHAHAHA
 
ccc
23:55
 
ccc
Where the character act exactly how they're not suppose to
 
yyy
23:55
 
yyy
Also, the bullshit statement about "taking bits" from the Adventure games is back
Nope.avi
 
ddd
23:55
 
ddd
"“If you stay the same, I believe you stagnate, and that’s a slow death.” – Rafei"
Thank goodness you didn't fall for that trap and instead did something drastically diffrent, and that's a super fast death appearently.
 
eee
23:56
 
eee
^HA
goteem
 
ddd
23:56
 
ddd
Well, they did take elements of the Adventure games, let's be fair.
That's the frustrating thing about Rise of Lyric, it's the game we should like.
On a very distanced and broad level, it does everything we wanted
it has all the right ingriedients
it was just made by a chef who had no idea how to work those ingriedients into a good dish
the soul and enery is missing
energy
 
xxx
23:57
 
xxx
Not only that
Boom denies the origins of Sonic
which is the main reason of the rejection
 
ccc
23:57
 
ccc
^
 
xxx
23:57
 
xxx
it denies what the series is about
they just created something else with Sonic in it
 
ccc
23:58
 
ccc
It also tried to act like it was going to be it's own thing. And then hugged onto the Sonic name at the last moment
 
ddd
23:58
 
ddd
I'm willing to give them a pass on that, it was designed from the ground up as a spin off side series.
The thing that makes this a disaster is that they never had an ALTERNATIVE to the main Sonic's core and spirit.
They took away Sonic's spirit but they had nothing in return
which is why Sonci boom is so soulless and amiless now
it has no identity, no point
Just vague "paltforming" and "Character says somethign funny"
 
yyy
23:59
 
yyy
^
 
xxx
0:00
 
xxx
Imagine Batman not being about a boy who lost his parent in gotham City who seek for revenge but a guy who work in a farm in Texas and was bitten by a Bat. It would be insanely retarded
You cannot do a reboot and ignore the origins. Nobody does that but retarded Sonic writers
 
ddd
0:00
 
ddd
and that sums up everything about Sonic.
They remove "problems' they have, but they never fill the void.
Oh, Knuckles history with the master emerald makes him difficult to write. BAM, take it out.
Okay, fine, but then what? Make him a treasure hunter or something instead?
Nope, now Knuckles is just aimless.
 
ccc
0:01
 
ccc
The fact having their entire company almost bodied didn't teach them anything is just terrifying
 
ddd
0:01
 
ddd
Amy is irritating as Sonic's girlfriend, take it out.
Okay, fine, so what's her new personality, what should she do instead?
Nothing.
They just take out huge chunks of the lore, characetristics and logic, but they never replace it with anything substatial
they just leave a big giant gaping hole of nothingness
 
xxx
0:01
 
xxx
everytime Batman got a reboot they just worked with the origin no matter what. They just don't start to improvise shit.
Boom people just started to build an entirely different world
with cristals and shit like that
 
ccc
0:02
 
ccc
With already established characters
 
xxx
0:02
 
xxx
you cannot deny the chaos emeralds in Sonic; it's the fucking basis of their world
 
ddd
0:03
 
ddd
You're giving Sonic boom way too much credit xxx, you're implying they would have given Batman a weird oriigin.
They don't even do that.
SOnic Boom's "Batman reboot" would just be that Batman's already Batman, except being bored by it.
Sigh, so boring to be a super hero again and fight the joker again.
 
ddd
0:03
 
ddd
That would be the "origin"
Who is he, who is the joker? why, what?
Doesn't matter,w hat matters is, he's bored and now he just stands there being bored.
The end.
 
aaa
0:04
 
aaa
I feel Boom still requires you to have knowledge beforehand of the characters. It doesn't really delve into the why and how of things.
 
xxx
0:04
 
xxx
and nobody wants to know that shit
they want Sonic
not ''new world with familiar characters: the game''
 
ccc
0:05
 
ccc
And it's not like Batman where we need the origin to be hyped
Even with no origin and assumption it can be entertaining
Can't even do that
 
ddd
0:06
 
ddd
I agree with you xxx, I agree, nobody wanted the spin off, they wanted Sonic fixed.
But the sad truth is, Sonic boom is even WORSE then what we didn't want.
It's even WORSE then just an unrelated spin off.
Even as borign unrelated spin off we didn't want, it fails.
it's such a spectacular level of fail
it's fail inception.
It fails at being a proper failure.
 
xxx
0:06
 
xxx
lol
 
ccc
0:07
 
ccc
How on earth do you have the concept of Sonic, and turn him into the most boring character
 
xxx
0:07
 
xxx
even 06 did a better job since there's a level of continuity with previous elements
 
ccc
0:07
 
ccc
^
 
ddd
0:07
 
ddd
Jup
"How on earth do you have the concept of Sonic, and turn him into the most boring character"
By making him relatable to Sonic fans.
 
ccc
0:08
 
ccc
Bingo
 
xxx
0:08
 
xxx
it's a brand new place but still related to the world they created
 
ddd
0:08
 
ddd
and the only thing thsoe nerds can relate to is Nostalgia critic detached assholes
 
ccc
0:08
 
ccc
That's the problem overall
 
ddd
0:08
 
ddd
But xxx, what if the origiinal concept we THOUGHT Sonic boom was like was true?
Remember the original trailer that it looked like Sonic and friends just fell into a hole and ended up in a new world?
Kinda like what Sonic X did
would youl ike that?
then it'd be comparable with Sonic and the black knight
 
ccc
0:09
 
ccc
Too much appeal to a bunch of manchild nerds
 
xxx
0:09
 
xxx
cheap but more legit
 
ddd
0:09
 
ddd
and we didn't like Sonic black knight's concept either.
 
ccc
0:09
 
ccc
The irony is
 
ddd
0:09
 
ddd
when we were spoiled and tought Sonic Colors was just a one time misstep
 
ccc
0:09
 
ccc
Question
How many of us were pulled in through games not Sonic 1?
 
xxx
0:10
 
xxx
even if there's an explanation of why Sonic is removed from his world it wouldn't make it less obnoxious in long term
 
ddd
0:10
 
ddd
True, it would create a sense of foudnation that sonci boom is terribly missing.
what do you mean with "games not Sonic 1"
 
ccc
0:11
 
ccc
What I mean is, we were all pulled into the world from Day 1 we didn't need any origin
 
ddd
0:11
 
ddd
I mean fuck, that "you are popular character of canon" is litteraly the only foudnation the Shadow character ever get's in what he's supposed to be just sums up the whole sonic boom problem
Well, it's not about Origin, it's just a foundation
like, Sonic adventure 1 is also a "origin" story, as in, it lays the foudnation of the world
we see all main characters in their default daily activities
we see them all get motivated and start an adventure
 
ccc
0:12
 
ccc
And it looks appealing
 
ddd
0:12
 
ddd
so by the end, we know how their wrld works, their personalities and why they do the things they do
 
ccc
0:12
 
ccc
Kinda like that ambassador idea
 
ddd
0:12
 
ddd
so that works perfectly fine as an 'establishing" story.
without litteral origins
sonic boom needed somethingl ike that
instead it just starts right in the middle and never shows us who the characters are and why
they just bounce from plotpoint to plotpoint
Even teh damn tv show never creates any sense of foundation, noone is ever motivated
things just happen because joke.
 
ccc
0:13
 
ccc
The TV Show doesn't even really have any idea on what it does
It's braindead
People praise it for this as "just causal fun"
 
ddd
0:14
 
ddd
problem with the tv show is what Freiberger said, it encourages the writers to focus on their personal jokes and make those as funny as possible.
The characters and setting only exists to be molded and shoved into uncomfortable positions as long as the individual jokes are funny.
So any writer can just walk in and go "I want to make a parody cartoon about a farting compeition" and that's it, all characters and situations will be shuffled and shoved into place to make that happen
regardless if it works logically with the characters or setting or anything
That's why no character has a clear personality or the show doesn't seem to have a sense of lore, history or foudnation.
Everything is just meanignless building blocks for personal pet peeves of the writers.
Just turn Eggman into a artsy movie director and Amy in a crazy parody of a movie agent.
Don't worry about that being natural for teh characters or even bothering to establish why anyone's doing that
just make sure your hilarious 'movie agents are annoying" joke is as funny as possible
 
ccc
0:19
 
ccc
Yes
 
ddd
0:20
 
ddd
just found an interview from the guys who made Mario and Luigi saga Paper jam.
Ah, I'm in a "rantign at idiots" mood anyway, let's look at this disaster.
"On the Paper Mario: Sticker Star influence in Paper Jam…
AlphaDream: While we referenced all of the Paper Mario series games during production of this title, the title we were influenced by the most was definitely Paper Mario: Sticker Star. "
ARGHHH (Headbang)
 
ccc
0:21
 
ccc
.......
WHY
 
bbb
0:22
 
bbb
You know why?
 
ccc
0:22
 
ccc
That literally explains everything
 
bbb
0:22
 
bbb
sticker star is fucking miyamoto's game
 
ddd
0:22
 
ddd
Because it was the newest, apearently, but godamn, talk about setting your sights low.
 
aaa
0:22
 
aaa
That's Nintendo these days.
 
bbb
0:22
 
bbb
they were probably forced to imitate miyamoto.
 
aaa
0:23
 
aaa
"We must release Mario Maker, but first, kill all the ROM hack videos on YouTube! Prease understand. Wha-hoo."
 
ccc
0:23
 
ccc
Smh, so now we have confirmation Miyamoto has both RPGs by the balls
 
bbb
0:23
 
bbb
dream team is the last good one
 
ccc
0:24
 
ccc
The Mario & Luigi series was perfectly OK as far as I saw
Paper Mario took a slight tumble with Super but basically collapsed thanks to Miyamoto's Sticker Star
 
aaa
0:25
 
aaa
Thousand Year Door remains my favorite of the series.
 
ddd
0:25
 
ddd
Man, mario sunshine, smash melee
thousand year doorgamecube was the last good time for mario
guess the gamecube's failure burnt the ambition out of mario
 
aaa
0:26
 
aaa
Oh, look! A game company who's best games are from several years ago! Sound familiar?
 
ccc
0:26
 
ccc
Basically after GameCube, ambition died in Mario
 
ddd
0:27
 
ddd
only mario and luigi saga and mario kart kept it up.
 
ccc
0:27
 
ccc
It started with New Super Mario Bros and it hitting the high as hell numbers it got
 
ddd
0:27
 
ddd
yeah, so we can't argue
bland and lame just sells with Nintendo
 
ccc
0:27
 
ccc
2D Mario still sells more than 3D
And I don't understand why
 
aaa
0:28
 
aaa
Kind of makes me think of some parts of the Sonic fanbase. Got a lot of Nintendo fans desperately trying to defend everything.
 
ccc
0:28
 
ccc
I don't see it as bad as Sonic in my opinion still
 
ddd
0:28
 
ddd
Well, 2d mario was desperately missing when new super mario bros came out, heck, any mario platformer was MIA for a long time
Also, new super mario bros is also genius at being a party game
you can play it with 2 people at the same time
 
ccc
0:28
 
ccc
*4
 
ddd
0:28
 
ddd
and I notice the Nintendo is super popular as party game system
I rarely play Nintendo games on my own, but when I got friends over, it's the best choice usually
 
ccc
0:30
 
ccc
Co-op was always strongest with Nintendo
Locally at least
 
ddd
0:31
 
ddd
Locally, yes
online gmaing is a whole other beast
 
ccc
0:32
 
ccc
Single-player experiences also low and behold literally died on GameCube
Wii was basically alllll Co-op
Minus a few
 
ddd
0:33
 
ddd
yeah, that was their concept, the living room experience.
 
aaa
0:33
 
aaa
Parents totally play games with their kids all the time, right? Nope.
 
ddd
0:33
 
ddd
heh
yeah, the living room experiencei s dying
as I said, I only play nintendo when I got friends over, and most of my friends live on the other side of the country, so that only happens once every 3 months or so
 
ccc
0:34
 
ccc
The Wii being a success is what completely grew their denial like Miyamoto"s
 
ddd
0:35
 
ddd
they had no idea the Wii was a succes with a diffrent kind of audience that need a diffrent approach.
 
ccc
0:35
 
ccc
^
 
ddd
0:35
 
ddd
that's why the hardcore gamers were pissed off to begin with.
 
ccc
0:35
 
ccc
They thought it literally won everyone
 
ddd
0:35
 
ddd
reminds me of Sega
same problem
they think that everytime they score a 1000 new fans, that increases the overal buyers count
 
ccc
0:35
 
ccc
So confident they didn't think two seconds to make their next system a successor
 
ddd
0:36
 
ddd
instead of just creating endless isolated islands fans
*isntead of creating endless little isolated islands of fans
 
xxx
0:39
 
xxx
I don't think the situation was that bad
it's just the internet that made it look that way
 
ccc
0:40
 
ccc
Which one
 
zzz
0:40
 
zzz
found this from that article somebody linked:
 
Sonic the Hedgehog’s long, great, rocky history
Issue Sonic theHedgehog’slong, great, rockyhistory by Blake Hester Sonic the Hedgehog was the first video game character featured as a balloon in...
polygon.com
 
xxx
0:41
 
xxx
Fans liked the classics and Adventure games 
they blamed Sonic for lacking of polishing which is a valid feedback
the manbrat were a minority; most people were fine with the overall package
 
zzz
0:42
 
zzz
I find christian whiteheads comments interesting.
 
xxx
0:44
 
xxx
Christian Whitehead, hired by Sega to remaster the first two Sonic the Hedgehog Genesis titles for mobile by rewriting the game’s source code using his "Retro Engine," believes that the character’s leap to 3-D had more of a detrimental effect on the series in the long run.
 
yyy
0:45
 
yyy
"I think it’s a pretty tough ask to expect Sonic to be as big as games like [Grand Theft Auto] today," 
Sadly, he is right here
 
xxx
0:45
 
xxx
Christian Whitehead is a faggot; nobody cares about his code
 
yyy
0:45
 
yyy
"but with the right mindset behind it, Sonic has the chops to be as great as any high-quality platformer Nintendo is currently putting out."
^And this part shows it
 
xxx
0:46
 
xxx
Why they always compare to the biggest loser of this generation?!
comparing to Nintendo is like comparing to shit!
 
eee
0:46
 
eee
who else do you compare to?
 
xxx
0:46
 
xxx
Sony?
 
eee
0:46
 
eee
no one else makes platformeres besides them
 
aaa
0:46
 
aaa
Bubsy, of course! XD
 
eee
0:46
 
eee
LOL
 
xxx
0:46
 
xxx
Microsoft?
 
ccc
0:46
 
ccc
Because Sonic is no better than Nintendo
 
xxx
0:46
 
xxx
they do plateformer that sell at least
 
eee
0:47
 
eee
Microsoft makes Halo
 
ccc
0:47
 
ccc
And people have assumed that mindset
 
eee
0:47
 
eee
not platformers tf? lol
 
xxx
0:47
 
xxx
Tomb Raider
Uncharted 
they sell great 
way better than goddamn mario these days
 
ccc
0:47
 
ccc
Lolno
 
eee
0:47
 
eee
HAHAHAHAHAHA
 
ccc
0:47
 
ccc
They have dramatic reshapes compared to Mario
 
yyy
0:48
 
yyy
Ratchet is a platformer
And he was declining
 
ccc
0:48
 
ccc
You ain't convincing Uncharted and Tomb Raider is Mario done right.
 
eee
0:48
 
eee
Tomb Raider and Sonic have absolutely nothing in common besides traveling on flat surfaces
they sold for comepltetly different reasons
thts not fair to compare
 
xxx
0:48
 
xxx
Tomb raider works because it feels like a goddamn adventure
So is Uncharted
that's exactly the reasons we always push to make Sonic work again
 
eee
0:49
 
eee
No it sells because it is a visual movie that is mature and realistic, like any other game of the last 2 gens
wait
unless you want Sonic to be hyper real like that?
 
xxx
0:51
 
xxx
your thinking is shallow
They work because the narrative is strong 
The nature of the content is attracting people who isn't into Sonic in the first place but that ain,t the point
The point is if they want their goddamn fans back they should try to polish their sense of adventure instead of always finiding inspiration in the biggest loser of this generation
 
xxx
0:51
 
xxx
look at the winners and get inspiration from them
 
yyy
0:52
 
yyy
I'm reading the part about Christian Whitehead more thoroughly. Christ, this guy is THE Nostalgiatard embodiment
 
eee
0:52
 
eee
I thought a new audience was the whole point of this movement.....
 
xxx
0:53
 
xxx
no the whole point is to stop the bleeding 
the new gen will come naturally when they will start to make cool shit again
it's not like we are strange aliens; those who are willing to play with something like Sonic will join when Sonic will stop looking lame
but jeez! Compare with the winners!
not stupid losers like Nintendo!
That's part of the True Sonic Spirit too
The associations they used to do were with winners
Mickeal jackson
Right Said fred (when they were popular)
they weren't saying: oh but he's a blue hedgehog, it's not in his league!
 
xxx
1:09
 
xxx
Whitehead is a retard confirmed
 
yyy
1:11
 
yyy
That's what I just said lol
 
xxx
1:11
 
xxx
Following a critical low point for the franchise, mainline Sonic titles saw a return to a familiar formula. Games like Sonic the Hedgehog 4: Episode 1 and Episode 2, Sonic Colors, Sonic Generations and Sonic Lost World had a shift toward speed and (in some cases) side scrolling, as well as some featuring more "classic" designs of Sonic. Released between 2010 and 2013, these games were met with mixed to positive reviews from critics — a slight upswing for the series after two poorly-rated titles.
 
xxx
1:11
 
xxx
HAHAHHA
nobody seems to realise that Sega decided to give a try to boom because the sales were declining since Sonic Colors
I like how they constantly pretend that they did this out of nowhere
just because they felt like it
 
xxx
1:14
 
xxx
"If you stay the same, I believe you stagnate, and that's a slow death," Rafei says. He calls Sega "brave" and explains that he admires its willingness to change and evolve its "grandfather character," something we may not see from a company like Nintendo, who has "stayed true to the Italian plumber formula."
 
xxx
1:14
 
xxx
hahahahahha
how about no?
Mario isn,t the way I remember it anymore
 
ccc
1:15
 
ccc
Era, Mario is no different than he was back then tbh
 
xxx
1:16
 
xxx
no it is
 
ccc
1:16
 
ccc
Dead serious, yeah his games clearly declined but you're not convincing me people thought Super Mario World was edgy.
 
xxx
1:16
 
xxx
Mario was everything his creator hates now
 
ccc
1:16
 
ccc
His creator is an old man who hasn't grown up with modern times
 
xxx
1:16
 
xxx
Mario was the pioneer of the sense of adventure and continuity
 
ccc
1:17
 
ccc
Continuity? Mario? HAHAHAHAHAHA
 
xxx
1:17
 
xxx
Mario is remembered for this 
Mario was the first game that offered a sense of continuity
just look for example
at the end of World 1-1
and the begging of world 1-2
it's the same area
it was the first time people were seeing something like this back then
a continuity <
 
ccc
1:19
 
ccc
Honestly I'd more so see that for Donkey Kong than Mario
Donkey Kong was more of a rival to Sonic than Mario
The Mario vs Sonic rivalry was some pr stunt
On another note really quick
 
xxx
1:22
 
xxx
 
Email: Continuity
I think the key word in your immersion rant is Continuity. That right there is probably the biggest thing Nintendo has been lacking. Since Super Mario World, the games basically just hit the reset ...
seanmalstrom.wordpress.com
 
xxx
1:22
 
xxx
here
 
xxx
1:22
 
xxx
 
Email: Funny at Nintendo in mall demo station
In this video of one of their tours, I checked out Nintendo's little mini E3 set ups at a mall. What I really noticed was a 3ds demo station for Zelda Triforce heroes being unplayed. They really sh...
seanmalstrom.wordpress.com
 
xxx
1:22
 
xxx
here
 
ccc
1:22
 
ccc
 
ccc
1:22
 
ccc
And I'll read those later
 
xxx
1:24
 
xxx
bullshit
everyone admit it has changed after 2010
2008 for the most picky one
back to Mario:
 
xxx
1:25
 
xxx
What Nintendo forgets is that Super Mario Brothers (the classic ones) and Zelda (pre-Aonuma) all were ADVENTURE games. Do you know what adventure games are, reader? They were about IMMERSION.
Nintendo has no fucking clue why Super Mario Brothers became popular. Nearly 30 years, and they still have no clue! They keep thinking of the gameplay, a mechanic, or something else. It was the immersion, stupids. Super Mario Brothers, when looking at it in its context of time, was the MOST IMMERSIVE GAME EVER MADE.
You cry bullshit, reader? Go play the games of 1985 of both console and PC. You will discover that most games had a black background, didn’t scroll, and had no background music. Super Mario Brothers had the BLUE SKY, scrolled, and went over land, underwater, underground, into the sky, and in castles! In fact, 1-2 starts right where 1-1 ends. Did you know that? I bet you forgot you filthy little reader (go take a shower already!). When you get to 2-1, gasp, you see the castle of 1-4 in the background. You have…. wait for it…. continuity! Immersion! Egads!
 
xxx
1:27
 
xxx
last time Mario had immersion was with the first Mario Galaxy
after that it became a dull level design experience
 
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1:29
 
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That I agree with
 
xxx
1:35
 
xxx
the 2D-3D transition is also clashing with the origins
that's why Mario lost to spiritual successors like Crash
When they changed the focus on action for scavenger hunt
 
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1:37
 
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Lol OK that doesn't make sense
Crash died entirely
 
xxx
1:37
 
xxx
back then it bcame more popular than Mario
back to the PSX vs N64
 
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1:38
 
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Because Playstation was more popular than Nintendo
 
xxx
1:38
 
xxx
many kids were turned off by Mario and went on PSX
 
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1:38
 
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Mario to be honest is just a faceman. He'd be dead by now if he wasn't the mascot of the whole company
Actually, Let's look at sales for a moment
 
xxx
1:39
 
xxx
People still recognise Mario but it's not because of the recent games
It's because of Donkey Kong, Mario 1 and 3
after the NES Nintendo became a company of losers
Nintendo kept losing over and over to other companies
Snes Vs Genesis
N64 Vs N64
PSx lol
 
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1:40
 
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Yep my case is right in this case
Mario 64 sold 11 million 
Crash 1 sold 6 million
 
xxx
1:41
 
xxx
Gamecube lost big time because of that retarded move with Wind Waker 
they just ruined their reputation
 
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1:41
 
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Crash was not the reason Playstation started beating Nintendo
 
xxx
1:41
 
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Mario was sold with the console
 
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1:42
 
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Yeah but that doesn't cover up the fact Crash was around launch
Mario 64 was a launch title as well
Same playing grpund
*ground
Hell even if it was bundled with N64, by that logic, Crash still should have bodied Mario
My argument isn't that Mario was more appealing, my argument is, he's still around and the way he is because he's a poster boy. Back then he was liked for adventure because it was all that was considered adventure.
 
xxx
1:45
 
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My point is when a game is attached to a console you have to consider that a number of these said sales didn,t happen because of Mario
just like Sonic
 
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1:45
 
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Yes
But it was clearly not a small number
 
xxx
1:46
 
xxx
Crash was a healthy brand that got 2 sequels really quickly
 
zzz
1:46
 
zzz
and then died
 
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1:46
 
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Because it was expandable, just like Mario at the time
 
xxx
1:46
 
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I remember many peeps selling the 64 because it was BS and went to the PSX after that
the videostore was full of N64
switching to scavenger hunting for all their franchise hurt Nintendo
 
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1:47
 
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Hell, to argue that, I can pull non-launch Mario games that killed both those numbers. And you could argue because of the Wii but the Wii U Marios also hit these numbers.
My point is again, because he's a poster boy, not because of content
 
xxx
1:49
 
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The wii was a console that was fullfiling something that was lacking back then. It was the return of the sport approach
notice how the numbers of Mario declined since then
 
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1:49
 
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They did but with the console.
Because he lives with the brand in a sense
 
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1:50
 
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the funny shit with Nintendo is they finally won a gen since the Nes and it was the perfect time to show that Mario was still alive but they wasted it with BS level design experiences
NSMBW had a WARM welcome
33 milion jeez
 
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1:51
 
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And actually the Wii Era was where most of this decline started. And they still outsold the Wii U Era games.
Actually waot...
Might have worded that one wrong
 
xxx
1:52
 
xxx
the decline started in 2008 minus the Mario wave
 
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1:52
 
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Yeah but I see it being in content than in sales
The sales never went down
 
xxx
1:52
 
xxx
wait
yes
huge decline
new super Mario bros is a dead series already
same for 3D Mario
 
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1:53
 
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The sales actually upscaled and surpassed even SMW
 
xxx
1:53
 
xxx
Mario Maker sold like shit too
nah you don,t get it
the market has grown since SMW
 
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1:54
 
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Yeah the Wii U Era games sold like crap so that's expected and you could argue it was due to content
And exactly!
If the series had been declining since SMW, the sales would be going down too
But they never did
 
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1:56
 
xxx
 
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1:58
 
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The main thing is
Mario is not a normal 3rd party brand like Sonic to where we can CLEARLY see the decline
In sales and audience at least
Content-wise, it's clear as day but is it the content that decreased sales or... etc.
That's my main point
 
xxx
2:04
 
xxx
the least sold games had the most lame content
 
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2:07
 
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Bad news about that....
Sticker Star outsold Thousand Year Door
Let that sink in
This is one of those cases, I hate to be right
Anyway, I think I'm done here
 
..............................................................
 
ddd
3:20
 
ddd
So I hear Runners was considered a failure?
 
yyy
3:21
 
yyy
Yes lol
 
ddd
3:22
 
ddd
Typical. Another failure
Sega will never learn. Yet again we were right
 
zzz
3:35
 
zzz
also im seeing some images of what might be the newly refreshened Fire and Ice. whats up with that?
also, the Polygon article is gold
"Takashi Iizuka, the current head of Sonic Team and also the director on Sonic Adventure, says Sonic’s transition into 3-D has been the character’s “largest and most important” evolution over the years"
And yet wants to cram the character into 2 dimensional bollocks that one half of the fanbase never wanted and the other half regrets ever asking for.
 
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4:06
 
xxx
 
Sega: Sonic Runners is a Failure | The Sonic Stadium
Now, in the past, I have been quite vocal regarding my stance on a certain ‘free’ to play mobile game staring Sonic, however, one thing which was hard to deny, is that Sonic Runners was being downloaded, it was being played and people were spending a lot of money on it.
sonicstadium.org
 
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4:06
 
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LOL
suddenly the sales are important to them oh lol
these clowns on TSS
 
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4:11
 
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Lmao
 
fff
4:11
 
fff
Lmao
After all that shit they gave us, now they realize the sales matter
Once again, we were right.
I'd actually make a post about that
 
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4:12
 
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LOL it's hilarious right?
Can't celebrate tho cause we know it's basically a repeated cycle
 
yyy
4:12
 
yyy
Yes, please fff grin emoticon
 
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4:13
 
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What's even funnier is people like TC who damage controlled Runner 180d today
Once AGAIN, the people realize their fanboynism was foolish but still think they know everything
Even tho, we were saying this from Day UNO
 
xxx
5:47
 
xxx
Next is boom dash
 
yyy
5:48
 
yyy
Hopefully
Not even adding that shitty Boom Shadow will help boosting it up
 
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5:49
 
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Lol Forgot that even existed
 
ddd
5:52
 
ddd
Wow, Boom Dash 2 wasn't even on that list.
what does that mean?
Not by Sega, or sold so shitty it didn't even qualify as "failure"
Holy shit, talk about that "Failure to be a failure" thing I said before.
 
yyy
5:53
 
yyy
LOL It all connects
 

 

 

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Снова GE Animation радуют нас новой плюшевой игрушкой! На этот раз это Метал Соник!

8 дюймов, т.е. 20 см в высоту.

Цена неизвестна пока, но готовьте кошельки заранее, так как скоро поступит в продажу.)

 

52523.jpg

 

http://www.geanimation.com/infoonly/ProductDetails.aspx?ItemID=52523

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Первоисточник: http://www.polygon.c...t-rocky-history

 

И ни слова про портативные игры до Бума. :/

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SAME_160204_v4_FINAL.png

 

SEGA of Japan объявила о старте продаж билетов на концерт "Sonic Adventure Music Experience (SAME)" в Токио, концертный зал Future Seven.

Мероприятие пройдёт 2 апреля.

 

http://www.wave-master.com/same/

 

https://twitter.com/SEGA_OFFICIAL/status/699121121409392640

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↑ Хочу туда!!! *_*

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В общем, ребята. Собираемся снова.

 

Тут прошла информация от Sonic Retro, что на этой неделе будет совершен какой-то большой анонс касаемо Соника. Об этом доложили 2 пользователя сайта Sonic Retro, GeneHF и TimmiT, ссылаясь на скрытый источник, и это не Аарон Веббер.

 

От себя скажу, ребятам можно доверять, знают что говорят. Но советую сильно кипиш по этому поводу не поднимать, а терпеливо подождать, может ничего не будет. Информация не совсем стабильная и я сам что-то сомневаюсь. Рассчитывайте на четверг, обычно в этот день недели SEGA делает анонсы.

 

А тем временем на Западе уже обсуждают SA3...

 

I can confirm via an insider source that isn't Ruby that a big announcement is dropping this week.

Seriously.

 

http://forums.sonicretro.org/index.php?s=d3e12d6835beea5d3da0595d3aa3167d&showtopic=34534&st=780&p=853012&&do=findComment&comment=853012


UPD: Выяснилось, что анонс состоится завтра, но блин... на главной странице Sonic Retro?! Серьёзно?

Это вообще точно большой анонс? Потому что теперь я очень сильно сомневаюсь.

 

https://twitter.com/SegaSky/status/699385976146124800

 

Кстати, не сказал. По словам GeneHF, этот анонс не каждому понравится... И нет, это не SA3, как думали некоторые.

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Два вопроса.

1). Точно ли речь про анонс игры?

2). Официальный ли это анонс или что-нибудь фанатское? А то большой анонс не на официальном сайте вызывает закономерные подозрения.

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Этот анонс — шутка от GeneHF, который теперь работает в SEGA. Можете ждать и надеяться дальше.

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По словам GeneHF, этот анонс не каждому понравится

 

 

Очередной СЛиВ на мобилочки небось.

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Этот анонс — шутка от GeneHF, который теперь работает в SEGA. Можете ждать и надеяться дальше.

Мда.

Зачем было поднимать сониковское комьюнити до такого хайпа... За шкафом поди.

 

Отбой, значит.

 

Кстати, можно перенести посты в эту тему, так как выяснили, что к игре не относится уже.

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Мда.

Зачем было поднимать сониковское комьюнити до такого хайпа... За шкафом поди.

 

Отбой, значит.

 

Кстати, можно перенести посты в эту тему, так как выяснили, что к игре не относится уже.

А где подтверждение того, что это шутка, и что не относится к игре? Перечитала всю ту тему с первого поста, вроде как народ всё ещё ждёт анонс, а вообще этот анонс возможен исключительно из-за того, что Gene теперь работает в SEGA. Т.е. тут причинно-следственная связь налицо. Где там конкретно писали, что это всё шутка?

 

---

UPD, а, всё, нашла. 

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Очередной СЛиВ на мобилочки небось.

Да, вот как раз анонсировали. http://forums.sonicretro.org/index.php?showtopic=34534&view=findpost&p=853112

Вот вы серьезно поверили в анонс игры?

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Вот вы серьезно поверили в анонс игры?
Много кто подумал, потому что фанаты уже настолько голодные на любую новость с игрой, что развести их вокруг пальца проще простого. Меня включая. 

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Вот на этом и играют всякие вебберы

 

Не исключено даже, что Веббер просто разводит тралинг, чтобы фанаты хайповали из-за ничего

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Маленькая, но любопытная новость.

Один зарубежный фанат поинтересовался у Такаши Иидзуки стоит ли в будущем ожидать официальный порт Sonic Unleashed на PC. И хотя Иидзука заявил, что он ничего не может об этом сказать, но в его ответе прозвучало «Может быть...»

 

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Маленькая, но любопытная новость.

Один зарубежный фанат поинтересовался у Такаши Иидзуки стоит ли в будущем ожидать официальный порт Sonic Unleashed на PC. И хотя Иидзука заявил, что он ничего не может об этом сказать, но в его ответе прозвучало «Может быть...»

 

Если портируют как СЛВ, то лучше не надо...

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Если портируют как СЛВ, то лучше не надо...

Эмм... А что тебе в порте СЛВ-то не понравилось? Порт отлично работает.

Мне-то, конечно, всё равно, Анла у нас и на Хбоксе есть, но игра неплохая, много кто смог бы заценить лично.

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Эмм... А что тебе в порте СЛВ-то не понравилось? Порт отлично работает.

Управление хуже чем на ВииЮ. -_-

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Управление хуже чем на ВииЮ. -_-

ты на вию-то знаешь управление, лол?

 

Под клавиатуру не заточена игра, геймпад нужен, иначе играть - извращение

 

 

А новость неинформативна, про СА3 он тоже говорил "может быть"

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ты на вию-то знаешь управление, лол?

 

Под клавиатуру не заточена игра, геймпад нужен, иначе играть - извращение

Игорал в гостях. Долгая история.

 

Я извращенец и все время играю на клаве.

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На самом обычном геймпаде типа Хбоксового играется просто отлично же о_О Тут и Дженя будет вызывать зубодробительный эффект, если играть на клаве. По себе знаю.

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Каким вообще боком Иидзука знает об этом...

Конечно ответ "возможно", потому что он сам толком не знает. Всеми вопросами крутит SEGA, как там решат, так и будет, их же продукт. Тем более Sonic Team даже портированием заниматься наврядли будет, SEGA лишь попросят исходники и сами передадут дело в какой-нибудь SEGA of Europe, чтобы там уже этим занялись. У Sonic Team и так работы навалом, как у разработчика.

Иидзука, а именно Sonic Team в общем, уже давно сделал этот проект (Sonic Unleashed) и свою работу выполнил и забыл.

 

Может я и не прав и всё совсем по-другому, но моё мнение таково.

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Если Анлишд и вправду портируют на ПК, то это будет просто замечательно. Самая нуждающаяся в порте Сониковская игра, как по мне.

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Хотелось бы, чтобы Sonic Heroes и Sonic Riders выпустили в стиме. Портировать по сути, ничего не надо. Осталось прикрутить Full HD, звуковые и видео файлы лучшего качества, онлайн, и ачивки :)

Ждем полную коллекцию в стиме.

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Соник, Тейлз и Hero Chao засветились в качестве камео в 6 серии нового аниме по Phantasy Star Online 2.

KO3wqOhZh1A.jpgO2AqToA5uwY.jpg

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Там и Тейлза можно разглядеть)

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Ещё и hero-чао.)

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А ещё, если сложить всех Пуйо-Пуйо в игровом автомате, то получится 41.
Зачем я это сказал.

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